Well, I had a blast expanding the log entry into some real fiction. It's early yet for Zarkov, so he doesn't really have a voice at this point. As the game progressed, he started to really flesh out and develop. I hope that will come across in future stories.
The Ian story is kind of on hold right now, as one of the characters may be getting a retcon in the game, and I'll change the fiction to suit it. If it takes too long, I'll repost part one before continuing.
The next series I'll put up are the stories of Lumfarangdelarukh, but everybody calls him Lum. He's a barbarian I've been playing in a D&D 3.5 game, and he's dumb as a brick, but built like a brick shithouse. Not the most original character concept, admittedly...but 180 degrees from what I normally play. Maybe even 270. So, he's a ton of fun.
Last time I played him, we got attacked by a plant creature called "the root of all evil". I started planning tactics, relaying them to the DM, and one of the other players said "Hey, Dangerboy...aren't you raging (berserk) right now?" "Oh, yeah", I said, "I charge in blindly and hit it with my axe." I knew it was going to hurt, but it was fun anyway. Incidentally, that plant swallowed Lum whole, and I got to miss most of the fight. The laughs, however, were well worth it.
In case you haven't noticed, I adore cooperative storytelling and role playing. There are a lot of gamer stories out there...but few tell the tale of how they passed Go and collected 200 dollars. Just sayin'. It's always about the fun you have, not the things you do.
Showing posts with label Words from Dangerboy. Show all posts
Showing posts with label Words from Dangerboy. Show all posts
Friday, March 4, 2011
Wednesday, February 9, 2011
Getting Started
So, this is the place I intend to use for fictional works. Some will be short, some will be long. Some will suck, some will be fucking awesome. Some will be me trying to find a voice for a story.
I play a ton of games, though the time frame on them is often drawn out, because we are all busy as hell. No two games have the same cast of players, it makes it easier to play something at some time.
At time of writing, I've got material from 1 D&D game, 2 Dark Heresy games, a budding Deathwatch game, Heroes Unlimited, and a sweet ass Rogue Trader game I'm running. Not to mention snippets from a LARP I run. (except I just mentioned it.) There's a heavy 40k influence there at present, but I do love the genre.
Some of these are easy to write...the Dark Heresy game I play in, I kept a PC journal for extra XP anyway, so that one has written itself, though I may add more dialogue and such to keep it interesting. The Heroes game will be very easy, as the personality is an Aussie version of me...I'll pad that out to make it real stories, expanding from what happens in the game to really dig into the character's head.
The Rogue Trader game I intend to have a lot of fun with, I GM that one so I get a lot more perspective on what's going on in the rest of the world. It's also a game that has huge scope, and I can enjoy writing a villain in the rival dynasty of the heroes.
The D&D game will be a challenge, as I'm playing a not-at-all-what-I-usually-play character, a big stupid Shifter Barbarian. He has an intelligence of 8, which is challenging to write in first person and still be entertaining. I might shift perspective on that, and do 1st person intros. We'll see.
Of course, it all may suck...but I intend to have a blast with it anyway! :)
I play a ton of games, though the time frame on them is often drawn out, because we are all busy as hell. No two games have the same cast of players, it makes it easier to play something at some time.
At time of writing, I've got material from 1 D&D game, 2 Dark Heresy games, a budding Deathwatch game, Heroes Unlimited, and a sweet ass Rogue Trader game I'm running. Not to mention snippets from a LARP I run. (except I just mentioned it.) There's a heavy 40k influence there at present, but I do love the genre.
Some of these are easy to write...the Dark Heresy game I play in, I kept a PC journal for extra XP anyway, so that one has written itself, though I may add more dialogue and such to keep it interesting. The Heroes game will be very easy, as the personality is an Aussie version of me...I'll pad that out to make it real stories, expanding from what happens in the game to really dig into the character's head.
The Rogue Trader game I intend to have a lot of fun with, I GM that one so I get a lot more perspective on what's going on in the rest of the world. It's also a game that has huge scope, and I can enjoy writing a villain in the rival dynasty of the heroes.
The D&D game will be a challenge, as I'm playing a not-at-all-what-I-usually-play character, a big stupid Shifter Barbarian. He has an intelligence of 8, which is challenging to write in first person and still be entertaining. I might shift perspective on that, and do 1st person intros. We'll see.
Of course, it all may suck...but I intend to have a blast with it anyway! :)
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